Mateo Linares
CanadaI want to tell stories through designing thoughtful, evocative virtual environments.
I studied architecture and have worked professionally as an architectural designer. I am passionate about designing immersive, cinematic environments that still feel grounded in reality, crafting narratives through the use of environmental design. I currently work at Tangent Animation as a Surfacing Artist.
Learning: Red River College
Skills: Autodesk Maya Blender Megascans SpeedTree Substance Designer Substance Painter Unreal Engine Unreal Engine 4 V-Ray Zbrush
Expertise: Architectural Visualisation Game Design & Development Immersive Media
Rookie of the Year - Finalist
Excellence Award
-
Skipped Debut N/A
-
Skipped Player N/A
-
Leveled up to Contender Mar 12, 2019
-
Leveled up to Rookie Oct 05, 2019
-
Pro TBD