Rookie Awards 2024 - Open for Entries!
Marnix Rekkers

Marnix Rekkers

  Netherlands

I'd love to work as a concept artist/designer with a specialty in hard surface design: "vehicles, machines, weapons"

Not sure when exactly, i have always been drawing ever since i was a little kid. First somebody pointed out to me that i should try and get into graphic design, this was the first time i actually saw the spark of being able to get somewhere with creative media work. that's where i found out about the gaming and film industry and what you could achieve with such media.

Learning: Breda University of Applied Sciences

Skills: 3dsmax Adobe Photoshop Autodesk Maya keyshot Moi3d Substance Designer Substance Painter Unreal Engine 4

Expertise: Architectural Visualisation Concept Art & Illustration Game Design & Development Other Product Visualisation

  • Skipped Debut N/A
  • Leveled up to Player May 31, 2019
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

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