Mariana Alejandra Luna López
MexicoLighting and Look Dev Artist
I have always loved movies and games, but I never really thought about working in that kind of industry, it just seemed unreal and, with me living in Mexico, impossible. When I was in highschool, I loved design and I was jus starting to learn about programming and 3d modeling, so my dad suggested me to study digital animation as a career and so I did. After that, I discovered my love for the VFX industry and knew that I wanted to work in it and that it was not as unrealistic as I thought.
Learning: Universidad Panamericana Campus Guadalajara
Skills: 3dsmax 3ds Max ACES Adobe After Affects Adobe Photoshop Adobe Premier Pro Arnold Arnold for Maya Arnold Render Arnold Renderer Autodesk 3ds Max Autodesk Maya Auto Desk Maya Maya Maya 2020 Nuke Nukex Photoshop Realflow Substance Painter vray
Expertise: 3D Animation Concept Art & Illustration Game Design & Development Product Visualisation Visual Effects
Editor's Choice
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Skipped Debut N/A
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Leveled up to Player Mar 10, 2019
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Leveled up to Contender Mar 25, 2021
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Graphic Design, video and sound editing, motion graphics and photography.
Creation of a VR sci-fi videogame, from concept desing to the realization of it for an university event.
Graphic design, theater plays publicity, social media content and photo manipulation.