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Margot Teinturier
Margot Teinturier

Margot Teinturier

  France

Hard surface modeling Creature sculpting Texturing/Shading

When I was 7 years old, I started playing video games, especially on my NintendoDS and after on PS2, and started to tell my parents I want to "make the characters in video games and movies". I grew up and finally I have kept this dream in my head, and the project was more and more precise everyday. I decided to search a 3D Art school in France, and learned all I can before entering in. I was accepted in Bellecour Ecole for school year 2018-2019, in 1st year Bachelor 3D Art and Animation.

Learning: Bellecour Ecole

Skills: Adobe Photoshop Arnold Renderer Autodesk Maya Foundry MARI Nuke Nukex Substance Designer Substance Painter Zbrush

Expertise: 3D Animation Visual Effects

  • Skipped Debut N/A
  • Leveled up to Player Oct 12, 2019
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Bellecour Ecole
Class of 2021

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