Rookie Awards 2024 - Open for Entries!
Luciano Ferraz Gatto
Luciano Ferraz Gatto

Luciano Ferraz Gatto

  Portugal

I first realized I wanted to work on the entertainment industry at a young age. When I was about 14 I was already catching myself looking at videos of behind the scenes in games and movies, how 3D modeling worked. However it was when I started a Adobe and Autodesk professional course in Brazil as a extracurricular activity during my time in High School that made me sure that I had the talent, creativity and desire to work on this industry.

Learning: Savannah College of Art and Design

Skills: Abobe Illustrator Adobe Illustrator Adobe Photoshop Autodesk Maya Quixel Megascan SpeedTree Substance Designer Substance Painter Substance Source Unreal Engine 4 ZBrush

Expertise: 3D Animation Game Design & Development Immersive Media Motion Graphics Visual Effects

  • Skipped Debut N/A
  • Leveled up to Player N/A
  • Leveled up to Contender Oct 15, 2019
  • Leveled up to Rookie Jan 11, 2022
  • Pro TBD

Experience

ID Tech Instructor
Washington DC | Jun 2018 - Aug 2018

Instructor on classes such as; Game Studio 101, Programming and Level Design in Unreal Engine, 3D Modeling and Texturing in Autodesk Maya.

Current Education

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