Louis Sullivan
United KingdomI'm determined to enter the games industry as an environment artist and be a part of a creative team that brings a world to life.
I had a desire to express myself quite early on in my life, and for a long time I was trying to find how exactly I wanted to do this. As a kid I got into making my own animations, starting with stop-motion Lego and over the years moving onto 2D Flash animations. This was my first experience in creative media, and whilst afterwards I practiced fine art, guitar, and even some acting, it was when I married my passions of art and games that I found what I wanted to do with my life.
Learning: Games Academy Falmouth University
Skills: Adobe Photoshop Autodesk Maya Houdini Marvellous Designer Marvelous Designer Substance Designer Substance Painter Unity Unreal Engine Unreal Engine 4 Visual Studio Code Zbrush
Expertise: 2D Animation 3D Animation Concept Art & Illustration Game Design & Development Visual Effects
Excellence Award
Draft Selection
Rookie of the Year - Finalist
Rookie of the Year - Finalist
Rookie of the Year - Finalist
Draft Selection
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Mar 04, 2020
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Leveled up to Rookie TBD
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Pro TBD