Kurt Fitzgerald
United StatesI'd like to be on-site in a medium sized studio working as an environment artist.
I got my start making custom levels for Source Engine games like Half-life 2 and CS:GO when I was in high school. I ended up finding that I enjoyed the art aspect of level creation more than the level design aspect. After that I picked up 3ds Max and started to learn 3d modelling. I enrolled at the Maryland Institute College of Art and pursued a BFA in Sculpture. As I went through that I started to realize my real interest was working in games over going into a more traditional art career.
Learning: Self Taught
Skills: 3dsmax 3ds Max Marmoset Toolbag rizomuv Substance Designer Substance Painter Unreal Engine 4
Expertise: Other
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Skipped Debut N/A
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Leveled up to Player Sep 16, 2019
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD