Jorge Luz
United StatesI want to work as a prop and environment artist in major games studio that works on game franchises that defined my life.
When I first played The Legend of Zelda - Ocarina of Time as a child I realized the potential of games for storytelling. After trying to get into game development by studying computer science in college, I realized I preferred the design and art part of games over the programming.
Learning: Gnomon
Skills: Autodesk Maya Marmoset Toolbag Substance Painter Zbrush
Expertise: 3D Animation Game Design & Development Immersive Media Product Visualisation
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 24, 2019
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
Gnomon
Class of 2019