Jann Milanelle S. Herrera
CanadaMy career goal is to be part of a large scale CG effects movie.To work with Industrial Light and Magic and to hone my craft as a 3d modeler.
When I first saw Star Wars and Lord of the Rings. I was so mesmerized on the effects and 3d assets that were shown, It literally blew my mind! From that day, I started to learn 3d software, it was a long journey until I actually got in a school that would mentor me to learn the skills in the Industry.
Learning: Visual College of Art and Design
Skills: Adobe Photoshop Auto Desk Maya Marmoset Toolbag Substance Designer Substance Painter The Foundry Mari
Expertise: 3D Animation Game Design & Development Immersive Media Motion Graphics Other Visual Effects
Rookie of the Year - Finalist
Rookie of the Year - Finalist
Draft Selection
Rookie of the Year - Winner
Rookie of the Year - Finalist
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 12, 2019
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Leveled up to Rookie TBD
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Pro TBD