James Hyun
South KoreaFind a career in North America as a 3D Artist in games and/or animation.
I first realized I wanted to work in the creative media and entertainment industry in high school. A buddy and fellow artist told me that, as a career, we can actually make games and movies that we love, and even get paid for working on them!
Learning: Rochester Institute of Technology
Skills: Adobe Photoshop Autodesk Maya Marmoset Toolbag3 Maya Photoshop Substance Painter Unreal Engine 4 ZBrush
Expertise: 3D Animation Game Design & Development Immersive Media Other
Rookie of the Year - Finalist
Draft Selection
Excellence Award
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Skipped Debut N/A
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Leveled up to Player Mar 06, 2019
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Leveled up to Contender May 15, 2019
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Leveled up to Rookie Apr 11, 2020
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Pro TBD
• Experience
Working remotely, collaborate with the Lead Concept Artist and Lead 3D Artist to create high resolution and game resolution characters.
Assisted producers in handling images/video for clients during post production for commercials airing on TV, web, mobile, billboards, etc.
Headed the Stereoscopic Render Quality Check process and completed finishing stereo compositing shots in Nuke for the film 'Ferdinand'.