James Heneghan
IrelandCurrently looking to work in games or animation as a 3D Modeler but one day I would like to work on making props for film and TV.
Started off creating props out of foam then moved to 3D modeling. I started with fusion 360 and moved onto ZBrush. ZBrush is my main program but currently improving my skills in Maya and Substance Painter. In 2022 I was let go from my software development job and decided to turn my hobby into a career and joined an animation course to learn more about the industry and prepare myself for working as a 3D modeler.
Learning: Art Heroes
Skills: 3d Substance Painter Adobe Photoshop Adobe Substance 3D Painter Arnold Arnold for Maya autodesk fusion 360 Autodesk Maya Auto Desk Maya Blender Krita Marmoset Toolbag 4 Maxon Zbrush Quixel Megascan Unreal Engine 5 Zbrush
Expertise: 3D Animation
Portfolio of the Week
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Leveled up to Debut N/A
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Leveled up to Player Feb 12, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD