Rookie Awards 2024 - Open for Entries!
Ingram Schell
Ingram Schell

Ingram Schell

  Germany

Creating highest quality designs for the entertainment industry and capturing the complexity of life within them.

With around 13 I started to mod computer games like CnC Generals and Homeworld. Working with all those teams, creating designs and seeing them come to life was an amazing experience. I knew from this moment on that I had to become a designer in the entertainment industry. Since then I worked on animated feature films as 3d modeler, texture artist and matte painter before I finally decided to do a bachelor of illustration and design in Nuremberg in order to fulfill my goal.

Learning: Technische Hochschule Nürnberg Georg Simon Ohm

Skills: Adobe Photoshop Arnold Renderer Autodesk Maya Nuke Substance Painter ZBrush

Expertise: 3D Animation Concept Art & Illustration Game Design & Development Visual Effects

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Mar 11, 2019
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Technische Hochschule Nürnberg Georg Simon Ohm
Class of 2019

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