Harry Biggs
United KingdomMy career goals are to find an Environment Artist position in the Games Industry.
I started to dabble with various 3D software and found that I really enjoyed it. It was around the time I started to think about what universities I should apply for in future and one thing led to another.
Learning: University of Hertfordshire
Skills: Adobe Photoshop Agisoft Photoscan Autodesk Maya Marmoset Toolbag Marmoset Toolbag 3 Maya SpeedTree Substance Designer Substance Painter UE4 Unreal Engine Unreal Engine 4 World Machine Zbrush
Expertise: Game Design & Development
Draft Selection
Rookie of the Year - Finalist
Excellence Award
Draft Selection
Draft Selection
Excellence Award
Rookie of the Year - Finalist
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Skipped Debut N/A
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Leveled up to Player Mar 08, 2019
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Leveled up to Contender Mar 24, 2019
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Leveled up to Rookie May 30, 2020
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Pro TBD
• Experience
An environment artist at Playground Games