Hardus van Zyl
South AfricaI like working with lighting, environments and level design / Layout. I'm keen in working on any project TBH.
After I watched a documentary about the "God of War 3" video game about its creation. The "God Of War" series is my most favorite narrative and gameplay of all time, and that documentary really helped tip me over towards Game Design and the creation of CG.
Learning: The Open Window Institute
Skills: 3dsmax 3dsMax, Forestpack,Vray Photoshop, After Effects Adobe Photoshop Blender Blender 3.3.0 alpha Blender Cycles Blender Eevee Corona Renderer Forest Pack Poliigon Substance Painter UE4 Unity Unreal Engine 4
Expertise: 3D Animation Architectural Visualisation Game Design & Development
Draft Selection
Rookie of the Year - Finalist
Rookie of the Year - Finalist
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Jan 07, 2020
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Leveled up to Rookie TBD
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Pro TBD
• Experience
I did the whole archviz process, even done some realtime research in UE4, learned a lot and I'm grateful for the oppertunity.