Miguel Angel Torio Farina
United KingdomI want to become a PRO Generalist.
I am a Software Developer for the last 12 years since I finished my Bachelor in Computer Science. One day I found myself trying to bring into 3D (for the first time) a possible prototype for a table game that I had in mind for certain time. As I did not have any idea about the right SW to go, I started randomly by using Solidworks. When I completed it and started rendering the game something happened that made me realize that there was not a way back, Zbrush and Maya were next...
Learning: CICE, The Professional School in New Technologies
Skills: Autodesk Maya Auto Desk Maya keyshot Maya Substance Painter The Foundry Mari Vray Zbrush
Expertise: 3D Animation Architectural Visualisation Concept Art & Illustration Game Design & Development Motion Graphics Visual Effects
Finalist
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Skipped Debut N/A
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Leveled up to Player Dec 23, 2019
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Leveled up to Contender Jan 25, 2020
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Leveled up to Rookie TBD
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Pro TBD