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Miguel Angel Torio Farina
Miguel Angel Torio Farina

Miguel Angel Torio Farina

  United Kingdom

I want to become a PRO Generalist.

I am a Software Developer for the last 12 years since I finished my Bachelor in Computer Science. One day I found myself trying to bring into 3D (for the first time) a possible prototype for a table game that I had in mind for certain time. As I did not have any idea about the right SW to go, I started randomly by using Solidworks. When I completed it and started rendering the game something happened that made me realize that there was not a way back, Zbrush and Maya were next...

Learning: CICE, The Professional School in New Technologies

Skills: Autodesk Maya Auto Desk Maya keyshot Maya Substance Painter The Foundry Mari Vray Zbrush

Expertise: 3D Animation Architectural Visualisation Concept Art & Illustration Game Design & Development Motion Graphics Visual Effects

  • Skipped Debut N/A
  • Leveled up to Player Dec 23, 2019
  • Leveled up to Contender Jan 25, 2020
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

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