Raynaud Guillaume
FranceWork in small and big studio and try a lot of different styles.
Since i was 12 years old, i started on my own using 3D software like Sketchup and Cinema 4D. One day during my high school, one of my animation made his way to a museum to explain the mechanism of an ancient pump. From that I knew that i wanted to go in the 3D industry.
Learning: ESMA
Skills: Adobe Photoshop Affinity Photo Autodesk Maya Blender DaVinci Resolve Foundry MARI Maya Maya 2020 Mudbox Nuke Nukex Photoshop Pixar Renderman Pixar's RenderMan XGen
Expertise: 3D Animation
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Leveled up to Debut N/A
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Leveled up to Player Jun 03, 2020
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Leveled up to Contender N/A
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Leveled up to Rookie Oct 02, 2023
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Pro TBD