Greg Laux
United StatesEnvironment Art, Art Direction
I've been an artist my entire life, but when I graduated in the early 2000's a job in games was unobtainable for me. A few years ago I realized I needed to create to be happy, and I went back to school as a non-traditional student to study art. This transitioned into a love for 3d, and a constant need to learn everything I could get my hands on.
Learning: Southern New Hampshire University
Skills: 3d Substance Designer 3d Substance Painter Adobe Substance 3D Painter Adobe Substance Designer Adobe Substance Painter Blender Houdini Houdini Indie Marmorset Toolbag Marmoset Toolbag Marmoset Toolbag 4 Maya Mudbox SpeedTree Unreal Engine Unreal Engine 5
Expertise: Game Design & Development
Portfolio of the Week
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Leveled up to Debut N/A
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Leveled up to Player Mar 15, 2020
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Leveled up to Contender Apr 27, 2023
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Leveled up to Rookie TBD
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Pro TBD
• Experience
All pre-production and production CG aspects aside from main character animation for a 30 second commercial spot. Currently under NDA.