GianMarco Parente
United StatesI am working towards becoming an Environment Artist/Texture Artist in the game or film industry.
Since an early age, computer animation and video games have always captured my attention. Growing up with animated movies and games, I always wanted to know how they were created. My desire to create has always been an integral part of who I am. Whether it was drawing, animating, or making computer games, I always had the desire to produce something. Investing in my first computer opened a world of creative opportunities. By my senior year of high school, I knew that I wanted to be a CG artist.
Learning: School of Visual Arts
Skills: Autodesk Maya Auto Desk Maya Houdini Redshift Substance B2M Substance Designer Substance Painter Unreal Engine 4 Vray Zbrush
Expertise: 3D Animation Game Design & Development
Rookie of the Year - Finalist
Excellence Award
Draft Selection
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Mar 16, 2019
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Leveled up to Rookie TBD
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Pro TBD