Rookie Awards 2024 - Open for Entries!
GianMarco Parente
GianMarco Parente

GianMarco Parente

  United States

I am working towards becoming an Environment Artist/Texture Artist in the game or film industry.

Since an early age, computer animation and video games have always captured my attention. Growing up with animated movies and games, I always wanted to know how they were created. My desire to create has always been an integral part of who I am. Whether it was drawing, animating, or making computer games, I always had the desire to produce something. Investing in my first computer opened a world of creative opportunities. By my senior year of high school, I knew that I wanted to be a CG artist.

Learning: School of Visual Arts

Skills: Autodesk Maya Auto Desk Maya Houdini Redshift Substance B2M Substance Designer Substance Painter Unreal Engine 4 Vray Zbrush

Expertise: 3D Animation Game Design & Development

Excellence Award

Draft Selection

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender Mar 16, 2019
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

School of Visual Arts
Class of 2020

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