Gia Bao Lam
BelgiumCurrently enjoying and exploring stylized art!
I spent a lot of time in my childhood playing games and I was always fascinated on how they were created. Then I was drawn to the idea of being able to make my own ideas in 3D and that's where my journey started.
Learning: Howest University of Applied Sciences - Digital Arts and Entertainment
Skills: 3DS Max Adobe Photoshop Autodesk 3ds Max Autodesk Maya Substance Designer Substance Painter Unreal Engine Zbrush
Expertise: Concept Art & Illustration Game Design & Development
Excellence Award
Draft Selection
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Skipped Debut N/A
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Leveled up to Player May 19, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD