Producing interesting and high-quality 3D character models for games
One year ago, as I was writing my master thesis in astrophysics. I then realized that I spent more time doing and learning about 3D practices, than actually working for physics. I found out that doing 3D didn't seem to tire me at all, even after spending hours and hours creating something. I could finally express my ideas in a visual form. After spending all my years playing games, now it was the time to also make them!