Dimitar Grozev
CzechiaWhatever involves mainly sculpting and texturing non human characters/creatures.
I've been drawing mostly creatures and animals since I remember, and a lot of the time when I've watched movies with visual effects I don't really watch the movie but enjoy the fidelity of the effects and analyze them. Due to the way the socio-economic system has 'dealt the cards' so far I had to work heavy manual labor, eventually got some money , got a PC and a tablet, learned a bit since then and now it's time to attempt making something less painful for a living.
Learning: Self Taught
Skills: Arnold Renderer Autodesk Maya Marmoset Toolbag Maya Substance Painter The Foundry Mari Zbrush
Expertise: Concept Art & Illustration Game Design & Development Other Visual Effects
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Skipped Debut N/A
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Leveled up to Player Mar 13, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD