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Fabian Heller
Fabian Heller

Fabian Heller

  Germany

Creating Characters

It started back in 2011 or something, when I randomly saw a making of of a splash art for League of Legends. I got hooked, and started digital painting in Photoshop. Throughout the years I not only found the passion for 3D, but for the combination of both 2D and 3D to create full characters. I love the whole process, from early concepting and drafting ideas to bringing these same ideas to life in 3D. I love sculpting, especially faces, and creating characters that tell a story.

Learning: Hochschule Ravensburg-Weingarten

Skills: Agisoft Photoscan Marmoset Toolbag Marvelous Designer Maya Photoshop R3DS Wrap Substance Painter Xgen Interactive xNormal ZBrush

Expertise: 3D Animation Concept Art & Illustration Motion Graphics

Draft Selection

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender May 25, 2019
  • Leveled up to Rookie TBD
  • Pro TBD

Experience

Intern at Sehsucht
Hamburg | Sep 2018 - Mar 2019

Intern 3D Department

Bachelor Thesis B.Sc. at Sehsucht
Hamburg | Mar 2019 - Jul 2019

Bachelor Thesis B.Sc. Realtime Character Creation

Current Education

Hochschule Ravensburg-Weingarten
Class of 2019

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