Fabian Heller
GermanyCreating Characters
It started back in 2011 or something, when I randomly saw a making of of a splash art for League of Legends. I got hooked, and started digital painting in Photoshop. Throughout the years I not only found the passion for 3D, but for the combination of both 2D and 3D to create full characters. I love the whole process, from early concepting and drafting ideas to bringing these same ideas to life in 3D. I love sculpting, especially faces, and creating characters that tell a story.
Learning: Hochschule Ravensburg-Weingarten
Skills: Agisoft Photoscan Marmoset Toolbag Marvelous Designer Maya Photoshop R3DS Wrap Substance Painter Xgen Interactive xNormal ZBrush
Expertise: 3D Animation Concept Art & Illustration Motion Graphics
Draft Selection
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 25, 2019
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Bachelor Thesis B.Sc. Realtime Character Creation