Jason Ano 3D Generalist

Jason Ano 3D Generalist

Jason Ano
by jasonano on 30 Apr 2021 for Rookie Awards 2021

Jason Ano is a Prop & Environmental Artist overdriven to create detailed and attention-seeking 3D models. Constantly finding methods of work that keeps him excited and motivated to persevere through upcoming challenges.

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This wooden chest was inspired from of one of the many amazing works done for Mortal Kombat 11 created by Julian Elwood seen below. 

First, I start with a very simple block-out focusing on the camera angle and scale to match with the original. Then moving forward on focusing on even and balanced Geometry. 

After creating UVs I move into Zbrush for metal edge damage, wood grain, and other imperfections that give it a more real and used feeling. 

Inspired by Rock Band 4 and my love for music, I use human reference for scale and start my block out of layout and design. After, I create detailed models to fill the scene. 

Using Substance Painter and Adobe Photoshop I create detailed textures. After, I use Arnold and Unreal Engine to set up my lighting and Rendering.

Using Armand Serrano's concept art for reference I start my initial block-outs for scale and perspective

I start with the largest assets and work my way down making sure scale stays correct. After, I use Substance Painter and Unreal Engine 4 for the final textures and render. 

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