Hell Portal final + character design
I had to design a layout style frame for my storyboarding class and this is the final approved one. I also had to create a character for my storyboarding which I have placed in my style frame.
Character design with an environment layout design.
I sculpted the rock Gollum in Zbrush and then rigged it on Blender and rendered it out. I added texture and colour to it in Photoshop
I sculpted the face on Zbrush taking references from bats
I hard surface modelled the Halo Pelican on Blender 3D and textured and rendered it on Blener cycles