Leonardo Nacir - VFX Student
A collection of my best 3D artwork.
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Round of applause for our sponsors
Hammerhead force fields, an idea I had while experimenting in Houdini. I used Maya to model the spaceship, photoshop to texture it, and Nuke for the final composition.
Smoke FX simulated and render in Houdini, and comped in Nuke.
Destruction FX simulated in Houdini, modeled in Maya, textures in Substance Painter and comped in Nuke.
An entry I made for the Mardini Daily challenge. The theme was Wave.
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