Settlement of Celestials
Unexplained man-made supertrees materialising in the middle of nowhere.
Update - 13 May 2021
Foliage
I tried a bunch of colour variations and settled with the former colour to stick with my original colour palette for the buildings.
The foliage on the ground was a mix of Megascans plants with the textures slightly modified.
The Good Sky BP was accquired from the marketplace with loads of tweaking around lighting to get the foliage to pop out at first glance. I ended up with a much darker sky for more dramatic effect.
Update - 10 May 2021
Buildings
For the buildings and props I wanted a cohesive colour palette so I limited the colour scheme with seven colours with the reds and oranges being the main colours. I feel like vermillion colours can create a strong focal point when contrasting with green foliage.
Regular material vs modified material with colour gradient.
For the edges of the buildings, I used edge normals using the Ultimate Trim Method from Sunset Overdrive. This technique basically creates a high poly look with beveled edges and can be reused on multiple objects, speeding up the texturing process.
I simply sculpted some wear and tear in ZBrush and baked the normals in Substance Painter. The normal maps then get imported into Maya to be UV-ed. I also made an opacity mask in Photoshop just by painting over the normals.
Update - 6 May 2021
Blockout Stage
I sketched up a few thumbnails on how the buildings would roughly look like around the trees. I mainly drew inspiration from Wall Town by Black Spire Studio and The Lord of The Rings: Orc City Gundabad by Ilya Nazarov.
For the mega tree models I found a model by Arsitek Desain and modified the model in Maya to fit the arrangement I wanted.
Referring to the thumbnails I sketched out, I modelled and blocked out the buildings using modular assets so I could reuse them around all the trees. I intend to add in extra props using Megascans assets to make the settlement look more lived in.
Update - 29 Apr 2021
Idea
The main idea was to build these massive treehouses inspried by the Supertree Grove in Gardens by the Bay, Singapore. The purpose of these structures are used as small settlements near the tree tops with vegetation growing along the frames.
Concept Art
This was a really rough photobash based on the first thumbnail I did just to get a sense of the scale and colour scheme of the whole environment. The colour scheme is not finalised but the final composition would be fairly similar.
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