Hello, I'm a self taught 3d modeler and aspiring game developer.
I've been modeling as a hobby to relieve stress, and ever since the Unreal engine became available I've wanted to incorporate these models into a videogame. It's only just recently that I feel I've gained enough skill to do so; this is just the beginning.
My goal as of now is to create a functional prototype to prove the models can be used in an entertaining way, and use the momentum to assemble a team and iterate it to a higher standard.
March of robots 2021: models created and rendered in a single day each, original designs
Participation was a catalyst for learning how to texture fast and efficiently, to improve current and future game assets
Thank you for viewing, I hope to improve in both artistic and technical ability as a full time developer rather than a part time hobbyist in the near future.