Worn FN F2000 S
Personal project done with Blender 2.8, Substance Painter, Marmoset Toolbag, Photoshop and Illustrator.
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To push my modelling and texturing skills, I've created an assault rifle. Based on FN F2000 S, I tried to achieve worn and abused look to make it more interesting.
This is my first try on making AR, so I've had many problems and I had to redo parts of it over and over.
Model is around 25k tris. Base mesh uses 2 texture maps (4k and 2k), clip and sight use both 2k maps.
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