Round of applause for our sponsors
Real-time game character - The Soul Master
The Soul Master (Original concept art by Dan Pilla)This is a real-time character I created. It was a chance for me to apply my knowledge on various materials, and create storytelling elements with texturing.
In total, I used 104182 tris. I applied 4 x 2k maps and 1 x 1k map.
Real-time game environment - Ancient Civilisation
An Ancient Civilisation (Original concept art by Dean Oyebo)This was an environment project done in Unreal Engine 4. It was a very fulfilling experience to add small, subtle details to the scene.
Below is my callout sheet for my assets.
Below is a wireframe view of some props.