Real-time character and environment portfolio

Real-time character and environment portfolio

Khor Zhen An
by KhorZhenan on 8 Apr 2021 for Rookie Awards 2021

A game character showcase together with a UE4 environment project. I did these works during my studies at 3Dsense Media school.

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Real-time game character - The Soul Master

The Soul Master (Original concept art by Dan Pilla)

This is a real-time character I created. It was a chance for me to apply my knowledge on various materials, and create storytelling elements with texturing.

In total, I used 104182 tris. I applied 4 x 2k maps and 1 x 1k map.

Real-time game environment - Ancient Civilisation 

An Ancient Civilisation (Original concept art by Dean Oyebo)

This was an environment project done in Unreal Engine 4. It was a very fulfilling experience to add small, subtle details to the scene.

Below is my callout sheet for my assets.

Below is a wireframe view of some props.

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