Medieval Environment - UE4
UE4 project based off this concept https://www.artstation.com/artwork/NxyQgq by Ede László.
Goal was to create the concept in 3D while adding a personal touch with focus around texturing without using major 3rd party sources.
Everything was done by me apart from fog, fire and snow particle effects.
UE4 interior project based off this concept https://www.artstation.com/artwork/RYXX4y
The main goals were to focus on storytelling, modularity, and trim sheets. Apart from the decals, which were from Megascans, and a few book cover and all quill textures, which were from Textures.com, everything else was done by me.