CG Creatures
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CG Creatures

Natasja Helledie
by natasjabh on 30 Mar 2021 for Rookie Awards 2021

CG Creatue modelling for VFX. Both taken through the CG Pipeline.

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It all began with a fast sculpt of a rhino head in zBrush, but ended up being a full-body rhino taken through the CG pipeline. I wanted to focus on texturing and sculpting to see how far I could push for a realistic look. 

Modelling (Maya)
Sculpting (zBrush)
Texturing (Mari & SpeedTree)
Hair (XGen)
Grass (SpeedTree)
Render (Arnold)
Compositing (Nuke)
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Last year I submitted a CG creature for the Rookies Award. However, since then he has gotten a makeover, fixing textures and hair. Bobademus Caeruleus is a small mouse-like creature living in the rain forest. It's huge ears are used for both camouflaging among the carnivorous plants and for luring its preys closer. 

Concept (Photoshop)
Modelling (Maya)
Sculpting (zBrush)
Texturing (Mari & Substance Designer)
Hair (XGen)
Render (VRay)
Compositing (Nuke)


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