I've been working on this personal project as part of my graduation as a Character artist at Breda University of Applied Sciences. (Formely known as NHTV).
I decided to sculpt and make game ready models based on this concept
This concept really spoke to me and I really enjoyed sculpting these characters. I did make certain anatomical aspects of the character a bit more realistic than on it's concept, but still keep it very stylized.
I also challenged myself to rig and animate this character, still have to learn a lot when it comes to that, but that is why I challenged myself to make it part of this project and present my characters in a cool way.
The rocks in this environment are made by this artist on Turbosquid
Everything else is completely made by me.
Pansy ♪ ♫
I sculpted, textured and animated the character.
I made this character a little more than a year ago during a school project and recently updated it by taking the lowpoly model from then and adjust the mesh, create a new dress and a small environment.
Meet my character Rebel, a character that I worked on for a team game Unreal Engine 4 Project during my 3rd year at the Breda University of Applied Sciences, formerly known as NHTV. The game is called P.A.I.N.T and is a cooperative 3rd-person shooter about punkers that shoot their way through an evil factory with high-powered paint blasters. Trying to sabotage the tyrannical corporation who has the upmost hate for color.
I concepted, sculpted and textured this character and if you're interested in the game, feel free to check us out on Steam.