SOS Game Environment
Using Unreal, I am intending to use this challenge as a way to improve and contribute to the amazing Rookies community.
Update - 24 Apr 2021
Here's some foliage progress, I got super demotivated with imposter syndrome these last few weeks. However I have had an epiphany and I am going to get back into the swing of things!
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Update - 19 Mar 2021
Here is my progress so far, I started off with a blockout. From that I made some proxy meshes. Then I made some sculpts of the barnacle creatures and the rocks. The quality of the assets are not the best so I would probably have to revisit them. I think right now I should get everything to an acceptable level and then start honing in the environment in an iterative approach. My next endeavor is going to work on the terrain and the trees for next week. That takes up the most screen real estate and should be achievable in this week.
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