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SOS Game Environment
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SOS Game Environment

Using Unreal, I am intending to use this challenge as a way to improve and contribute to the amazing Rookies community.

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Update - 14 May 2021

Final Renders


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Update - 14 May 2021

Final Renders


Update - 14 May 2021

Going for a more stylized approach


Update - 24 Apr 2021

Here's some foliage progress, I got super demotivated with imposter syndrome these last few weeks. However I have had an epiphany and I am going to get back into the swing of things!


Update - 24 Mar 2021

I made some edits in photoshop and applied that to my scene.


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Update - 24 Mar 2021

I made some edits in photoshop and applied that to my scene.


Update - 19 Mar 2021

Here is my progress so far, I started off with a blockout. From that I made some proxy meshes. Then I made some sculpts of the barnacle creatures and the rocks. The quality of the assets are not the best so I would probably have to revisit them. I think right now I should get everything to an acceptable level and then start honing in the environment in an iterative approach. My next endeavor is going to work on the terrain and the trees for next week. That takes up the most screen real estate and should be achievable in this week.