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Rebelway FX Challenge / Unreal Engine Addicted
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Rebelway FX Challenge / Unreal Engine Addicted

Alexander Zhupikov
by untitledexr on 4 Jan 2021 for Rebelway FX Challenge

Working with effects in a great stage for training

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Update - 4 Jan 2021

Foreword:
I don't know if I want to take part in the competition, but I know for sure that I have got a great opportunity to practice creating real-time effects.

Update - 27 Nov 2020

The first thing I try to do is import the content into the game engine.

I have to optimize geometry and convert cameras. The first update presents a prototype of my scene in UE4.

Update - 4 Jan 2021

Today I return to the stage.
I changed the lighting a bit and started making small stones. My research is related to the use of the point cache in Niagara.

Update - 11 Feb 2021

I worked a little with the environment to outline the goals and understand what kind of effects are to be done.

(Demo stage destruction) 


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