Update - 3 Jan 2021
Preliminary composition with sand simulation for context of the shot from camera 1.
Update - 30 Dec 2020
Sand simulation progress... Straight Vellum grains, no fluids added yet. I think I can reduce the point count to get my render times down further and/or break into separate sims, ie. Body, Left Claw, Right Claw to keep detail but lower overall point count.
Update - 20 Dec 2020
When I saw this challenge, I thought what a wonderful opportunity! I simply love Visual FX and to be presented with such an amazing set of shots that already have the models and animation ready to go... So exciting!!! Feedback is welcome and appreciated!