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Characters for Games - Student Work
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Characters for Games - Student Work

Ellie Stalie
by elliestalie on 12 Apr 2019 for Rookie Awards 2019

I've broken down a few of my characters for games, a low-poly, mid-poly and high-poly example. I've also included my full game character demo reel with turnarounds and animation. Thanks for looking!

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My Rookies Entry

With each character I've done I've wanted to push myself with a different style, different optimization level, and different techniques. Whether it be hand-painting or hair cards, I am interested in bettering my skills in every aspect of the game character workflow.  Thank you so much for looking!

Demon Diviner

With this character I really wanted to push myself with stylized modeling, handpainted textures, lower poly counts, and low texture space. Character polycount: 39K, props: 2500. One 4K texture sheet for the demon, one for the props. Modeled in Zbrush and Maya, retopo in Maya, textured in Substance Painter and Photoshop, and rendered in Marmoset Toolbag. Based on a concept by Baldi Konijn.

Samurai Soldier

A higher-poly game character I did to push for more realism while keeping an optimized for games polycount and texture space, and practice more with hair cards. Character polycount including hair cards: 120K tris, weapons: 35K. The character uses three 4K texture maps and each weapon has its own map. Modeled in Zbrush and Maya, retopo in Maya, textured in Substance Painter and Designer, and rendered in Marmoset Toolbag. Based on a concept by Alex Pascenko.

Trickster

My first character for games, a mid-res character aiming for stylized realism and a mixture of hand-painted and PBR workflow for textures. Character polycount total is 60K tris. Modeled in Zbrush, retopo in Maya, textured in Substance Painter and Photoshop, and rendered in Marmoset Toolbag. Based on a concept by Dmitry Khrapovitsky.

Demo Reel

My full student demo reel, with the preceding characters and more. Includes turnarounds, some animation and closeups.

Thank you for your consideration!


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