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Superheated Eddie
My rendition of Eddie features a hot and cold side to him.
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Update - 5 Oct 2020
This is where my Eddie texture is at the moment I'm still working on blending the textures and developing detail but I'm liking how things are shaping up.
Update - 5 Oct 2020
I started by creating a proof of concept version to make sure I could created the gradient effect needed to for a natural heat fall off.
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Update - 5 Oct 2020
For my texture I wanted to experiment with using emissive layers to create a super heated metal effect. I have very limited experience working with emissive layers in generals so I thought this would be the perfect time to practice.
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