New Challenge: Flash Gordon Modeling Contest
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Makin Progress

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Update - 4 Oct 2020

I'm using a filter I've had for quite some time that I haven't found a use for until now called CARVE 1.0 . The rules stated I could use filters and essentially it's a displacement filter with some preset brushes that allow you to sculpt. I can't remember where I got it but I'm sure you can search for it.

Anyway, this is the first attempt at the displacement.

Below I've added some newer Metalhead references because I wanna mix a bunch of these so the tessellation works properly. There are huge limitations with UVs when using displacement so I'm just doing what I can with what I have lol. 

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Update - 27 Sep 2020

This is my progress so far. Just concepting things out above. I'm starting with these references below and can't decide if I want to make it like a toy or something functional. 

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