Eddie The Iron Man
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Update - 3 Oct 2020
Working on head & It is the toughest part because lack of references.
I combine some alphas in Photoshop & make them seamless .
Update - 30 Sep 2020
Body part is finished. I add some dirt , scratch & roughness to make it old. Here are some screenshot hope you like it.
Update - 29 Sep 2020
Today I want to share my workflow.
1st I created a fill layers with different height value.
Then I start hand painting . All my details are fully hand painted.
Update - 24 Sep 2020
Working on hand.
Its really challenging for me to fill all the empty spaces with micro details.
Update - 22 Sep 2020
Still working on leg. I hope I could finish this contest on time. Here are some screenshots.
Update - 21 Sep 2020
I changed my concept. Now I am trying to add some micro detail, here are some screenshots.
Update - 19 Sep 2020
Now its time to give Eddie a power source so that he can do his tasks.
Displacement in SP is really a powerful tool.
I am trying to give Eddie his power source and here is the result.
I am uploading screenshots bcz of I-ray warm up .
Still looking for solution.
Comments (1)
Update - 18 Sep 2020
working on head.
I am facing I-ray warm up problem bcz of displacement if anyone have solution plz help me thank you. :)
Comments (1)
Update - 13 Sep 2020
Adding some detail in substance painter and trying to give Eddie a Iron man look.
Update - 9 Sep 2020
Namaste.. I am ashish sajwan form India.
This is my reference sheet . I love hard surface modeling so i am trying to give Eddie a iron man look.
My first step is to create my own concept so i am trying to created a rough concept in photoshop.
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