Creature Sheep
this is my first personal proyect, hope you like guys ! !
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Round of applause for our sponsors
Hello everyone, this is my personal project based on the art of kamilpatynowski.
It was an interesting project in which he had the opportunity to experiment and learn for its variety in the different materials that make up the concept.
Here is a short description of my workflow: base mesh creation in Maya and uvs, next I worked all the detail in Zbrush then worked the textures in Mari using bakes mask and mainly procedurally texturing.
I finally exported displacement maps from zbrush and Mari to do the lookdev in Maya.
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