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Progress after switching to Maya
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Progress after switching to Maya

by theodor on 2 Jun 2020 for Rookie Awards 2020

My name is Cristea Theodor, I am 17 and just finished High-School and this is my car modeling progression after I recently switched to Maya. Regrettably, I had to texture the cars in Blender, as I was short on time so I didn't have time to mess around more with the nodes in Maya.

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Both cars are made in Maya and textured/rendered in Blender. There are some missing textures because I was rushing.

The Audi R8 was made by following the car creation course on Pluralsight, as I was still getting used to Maya at the time.


The Mercedes-Benz SLS is my most recent work, it still has the same problem with some textures, because I've done them at the same time.


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