Progress after switching to Maya
My name is Cristea Theodor, I am 17 and just finished High-School and this is my car modeling progression after I recently switched to Maya. Regrettably, I had to texture the cars in Blender, as I was short on time so I didn't have time to mess around more with the nodes in Maya.
Both cars are made in Maya and textured/rendered in Blender. There are some missing textures because I was rushing.
The Audi R8 was made by following the car creation course on Pluralsight, as I was still getting used to Maya at the time.
The Mercedes-Benz SLS is my most recent work, it still has the same problem with some textures, because I've done them at the same time.