Environments
I created the assets of the temple and lab in Maya, textured in Substance Painter and rendered in UE4. Disclaimer: In the temple scene, I did not create the foliage or the rocks or the one waterfall. Those are free assets from UE4 and only used for set-dressing.
Temple- Created temple assets in Maya, textured in Substance Painter and rendered in UE4. I created the environment using World Machine and the water in UE4.
Disclaimer: I did not create the foliage or rocks or the one waterfall. These are all free assets found in the UE4 marketplace. Only used for set-dressing.
Underground Lab - Created ALL of the assets in scene using Maya except for the water, I created that in UE4. I textured all of my assets using Substance Painter and again rendered in UE4.
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