Death Blade
Death Blade is a Roguelike First-person Slasher where you fight your way through the Yakuzas heavily guarded tower. Every playthrough is different thanks to the levels, enemies and the progression being randomized.
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Development
The game was created for our second game project which is part of our education plan. The development time was 9 weeks. It included rookie Artists, Designers and programmers. We were 18 people in totalKey Features
-Fast-Paced Always Aggressive Combat
-12 Unique and Interesting Upgrades that lets you choose your playstyle.
-Roguelike mechanics that allow for unique playthroughs every time.
Site to the game on our school page
On top of the normal grunt enemies there is 3 special enemies that will try to make it harder for you to get to the end
(From left to right)
- Specter; Will dash away from the players ranged attack- Firestarter; Will explode on death and on every ranged attack
-Hacker; Will hack the players screen obscuring vision
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