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3D Graphic Student
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3D Graphic Student

by kamillarud on 1 Jun 2020 for Rookie Awards 2020

Some of my projects during the 3D graphic bachelor degree at Westerdals Oslo Act.

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3D graphic student at Westerdals Oslo Act

Really enjoyed being introduced to Zbrush. Before Zbrush, Maya was my favorite 3D program. It still is, but only for the basic blockouts and not mention the retopology tool. 

This mermaid is from 2019, as my first Zbrush project in character design class. 

Enviornment from Unreal Engine. You can see I'm not the best at lighting. 
Made with Zbrush, Maya and Substance Painter

Note that some of the assets are from Unreal Engine's library. Not the cave and skulls 

This lockpick is from 2017. The object is from Elder Scrolls Online. 

Made with Maya and Substance Painter


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