Collection of Game Environments
The following pieces are inspired by isometric fantasy videogame environments and props. The base meshes and lowpoly versions were made in Maya, the statues, rocks, plants and few other props were sculpted in Zbrush and textured in Substance Painter. Substance Designer was used for textures
1
1352
0
Round of applause for our sponsors
Comments (0)
This project doesn't have any comments yet.