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XO - Conversational Sex Education
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XO - Conversational Sex Education

by Bernard Sahdala, Emma Waters, Geethika Simhadri, and geethika on 1 Jun 2020 for Rookie Awards 2020

XO is a role-playing simulation game where users explore real topics regarding sex education and sexuality. This game addresses the rising necessity teenagers and young adults express for proper Sex Education. XO establishes an open dialog regarding sex, which it promotes sex as something natural and ubiquitous.

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XO - Conversational Sex Education

XO is a role-playing simulation game where users explore real topics regarding sex education and sexuality. This game addresses the rising necessity teenagers and young adults express for proper Sex Education. XO establishes an open dialog regarding sex, which it promotes sex as something natural and ubiquitous. 

A fun and engaging style of sex education through gameplay. With scenario-based gamification, we emphasize and instill a sense of empathy between the user and non-playable characters to deliver education on the different aspects of sexuality. That's biological, erotic, physical, emotional, social, or spiritual feelings and behaviors. A persistent online community presence in the game world exists as additional guidance and support which may also inspire the creation of future non-playable characters based on real scenarios encouraging users to return to already completed courses.

Team Members 

Geethika Simhadri - User Researcher, User Interface, Concept development, Interaction design, Prototypes, User Journey, Visual Designer

Emma Waters - Team Leader, Research, Strategy / Ideation, User Interface Design, Game Assets Design, Prototype

Bernard Sahdala - User Researcher, Concept development, Strategy / Ideation


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