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Look Development and Modelling
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Look Development and Modelling

by nicholash on 1 Jun 2020 for Rookie Awards 2020

Three examples of my look development and modelling work from the past year.

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Procedurally modelled and shaded geode in Houdini, rendered with Arnold. 

Look development and texturing for Borderlands-style gun done in Substance Painter (modelled by a friend).

Smaller Borderlands-style pistol modelled in Maya.


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