Some Projects I've Done (and still doing)
This is just a collection of projects that I've worked on over the course of late last year to now
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Round of applause for our sponsors
'Crabbo'
Modelled in ZBrush, Retopologized in Maya, Textured in Substance Painter, Rendered in Arnold
Concept art by Ned Rogers
Victorian Alleyway
Majority of Textures and some assets from Quixel Megascans, the rest of the textures from Substane Painter, Rendered in Unreal Engine
My Living Room
Textures and Kitchen Assets from Quixel Megascans and Poliigon, Rendered in Arnold
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