Francesco Bertolini | Recent works
Hi, I am Francesco. This is my first rookie's submission. I attended a six month CG course at Big Rock school in Italy last year. I enjoy making props, vehicles, and everything that is Sci-Fi related. These are my last works. I hope you like them.
Maschinen Krieger - Pak. KROTE
I made this work starting from one of the scale models created by Kow Yokoyama for his Maschinen Krieger world. I'm a huge fan of the saga, so I really had very much fun working on this robot. I tried to stick to the Yokoyama original concept as much as possible, and at the same time to increase the realism of the mechanical parts.
Sub-D modelling: Maya | Damage pass: ZBrush | Baking and Texturing: Substance Painter | Rendering: Arnold
These are the Kow Yokoyama scale models that I used as references for this project.
Tactical Helmet
This is a Sub-D model that I made to study hard surface modelling and PBR texturing.
Sub-D modelling: Maya | Baking and Texturing: Substance Painter | Rendering: Arnold
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