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Procedural Level Design "Last City"

Procedural Level Design "Last City"

Radu Cius
by raducius on 5 Apr 2019 for Rookie Awards 2019

This is my last project, where i've been working for the past 3 months. Procedural level design using Unreal Engine 4 and Houdini. Offers the possibility to automatically generate multiple variations of the level.

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Level Design "Last City"

The level is procedurally generated in Unreal Engine plugin I developed in Houdini.

Procedural Generation of Level

Exploring The Level 

3D Models Used to Generate the Level

Plugin Interface

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