Rookie Awards 2024 - Open for Entries!
Procedural Level Design "Last City"
Share  

Procedural Level Design "Last City"

Radu Cius
by raducius on 5 Apr 2019 for Rookie Awards 2019

This is my last project, where i've been working for the past 3 months. Procedural level design using Unreal Engine 4 and Houdini. Offers the possibility to automatically generate multiple variations of the level.

0 1831 0
Round of applause for our sponsors

Level Design "Last City"

The level is procedurally generated in Unreal Engine plugin I developed in Houdini.

Procedural Generation of Level

Exploring The Level 

3D Models Used to Generate the Level

Plugin Interface


Comments (0)

This project doesn't have any comments yet.